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Tube monitors draw the image with an electron beam, so there is almost no processing delay and motion stays sharp. Competitive retro players still haul 30-kilo sets to tournaments.

Modern displays have closed much of the gap with high refresh rates and strobing backlights, but the CRT look also changes how pixel art was meant to appear. Many sprites were drawn for scanlines, not square pixels.

Why it is in the vault: it is the kind of find worth coming back to. Add sources, corrections and related links in the discussion thread.

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